CoD4 Server Config to Soften the Heli
Posted: 20 Feb 2020 15:08
Not my post but a good one if running a server!
Like it says these commands will Nerf the heli on your CoD4 MP Server. So that people can kill it and it doesnt run riot for ages.
Just open your main server.cfg and paste these into the bottom.
// Chopper settings
set scr_heli_armor “100”
set scr_heli_armor_bulletdamage “0.3”
set scr_heli_attract_range “4096”
set scr_heli_attract_strength “1000”
set scr_heli_hardpoint_interval “180”
set scr_heli_health_degrade “0”
set scr_heli_loopmax “1”
set scr_heli_maxhealth “100” //value of 1 upto 1300. 1 is easiest to kill, 1300 is default.
set scr_heli_missile_engage_dist “2000”
set scr_heli_missile_friendlycare “256”
set scr_heli_missile_max “3”
set scr_heli_missile_regen_time “10”
set scr_heli_missile_rof “5”
set scr_heli_missile_target_cone “0.3”
set scr_heli_rage_missile “5”
set scr_heli_target_recognition “0.3”
set scr_heli_target_spawnprotection “5”
set scr_heli_targeting_delay “0.5”
set scr_heli_turret_engage_dist “1000”
set scr_heli_turret_spinup_delay “0.75”
set scr_heli_turretClipSize “5” // values of 0 to 40. 0 heli wont fire, but 40 is default value.
set scr_heli_turretReloadTime “1.5”
set scr_heli_visual_range “3500”
Now your heli will only have a small clip size and will run out of ammo soon, but your players that shoot at it, will be rewarded.
You can set the clip size to 0 and it wont fire.
Like it says these commands will Nerf the heli on your CoD4 MP Server. So that people can kill it and it doesnt run riot for ages.
Just open your main server.cfg and paste these into the bottom.
// Chopper settings
set scr_heli_armor “100”
set scr_heli_armor_bulletdamage “0.3”
set scr_heli_attract_range “4096”
set scr_heli_attract_strength “1000”
set scr_heli_hardpoint_interval “180”
set scr_heli_health_degrade “0”
set scr_heli_loopmax “1”
set scr_heli_maxhealth “100” //value of 1 upto 1300. 1 is easiest to kill, 1300 is default.
set scr_heli_missile_engage_dist “2000”
set scr_heli_missile_friendlycare “256”
set scr_heli_missile_max “3”
set scr_heli_missile_regen_time “10”
set scr_heli_missile_rof “5”
set scr_heli_missile_target_cone “0.3”
set scr_heli_rage_missile “5”
set scr_heli_target_recognition “0.3”
set scr_heli_target_spawnprotection “5”
set scr_heli_targeting_delay “0.5”
set scr_heli_turret_engage_dist “1000”
set scr_heli_turret_spinup_delay “0.75”
set scr_heli_turretClipSize “5” // values of 0 to 40. 0 heli wont fire, but 40 is default value.
set scr_heli_turretReloadTime “1.5”
set scr_heli_visual_range “3500”
Now your heli will only have a small clip size and will run out of ammo soon, but your players that shoot at it, will be rewarded.
You can set the clip size to 0 and it wont fire.